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Home The Making of “TEKKEN Blood Vengeance”

The Making of “TEKKEN Blood Vengeance”

TEKKEN - Blood Vengeance
Date 19 MAY 2012 (SAT)
Time 13:30 (Registration start)14:30 (Seminar start)
Venue LTA Hall, KDU university – Damansara Campus >>LOCATION MAP
Language Japanese with English Translation
Fee F.O.C ※ Pre-REGISTRATION ( for reserve zone )
Who Should Attend CG Industry Professionals and students
Hall Capacity 200 person
Organizer Malaysian Games and Comics Convention
Content The Making of TEKKEN “Blood Vengeance”
CG Animated Movie is always an artistic meet commercial value brainchild.When it comes to adaptation from Famous Title such as TEKKEN, it even has high benchmark to out-do itself. and yet make originality spark new life in the eyes of fans & new audience.

This Seminar covers:

Reveal of the production process, art & design for the entire story, technical workflow that develop for this 3D / CG animation & the breakthrough, ideology of making the movie.

Speaker Profile 講演者写真

Mouri Youichi

毛利陽一

Born in 1970 at Nagasaki.

Belongs to Digital Frontier.

In charge of many movies, games, TV commercials and Animation movies, Game cinematic:

  • Onimusha
  • White Knight Chronicles
  • Tekken 5
  • Tekken 6 Bloodline Rebellion

As CG Director

  • 2002, full CG animated movie “Bonobono”(Director: Kumagai kouki)
  • 2006, full CG animated movie “Atagoal”(Director: Nishikubo Mizuho)

As Director

  • 2011, full CG animated movie “TEKKEN – Blood Vengeance”

 

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