The Making of “TEKKEN Blood Vengeance”
|Date||19 MAY 2012 (SAT)|
|Time||13：30 （Registration start）14：30 (Seminar start)|
|Venue||LTA Hall, KDU university – Damansara Campus ＞＞LOCATION MAP|
|Language||Japanese with English Translation|
|Fee||F.O.C ※ Pre-REGISTRATION ( for reserve zone )
|Who Should Attend||CG Industry Professionals and students|
|Hall Capacity||200 person|
|Organizer||Malaysian Games and Comics Convention|
|Content||The Making of TEKKEN “Blood Vengeance”
CG Animated Movie is always an artistic meet commercial value brainchild.When it comes to adaptation from Famous Title such as TEKKEN, it even has high benchmark to out-do itself. and yet make originality spark new life in the eyes of fans & new audience.
This Seminar covers:
Reveal of the production process, art & design for the entire story, technical workflow that develop for this 3D / CG animation & the breakthrough, ideology of making the movie.
Born in 1970 at Nagasaki.
Belongs to Digital Frontier.
In charge of many movies, games, TV commercials and Animation movies, Game cinematic:
As CG Director